About

Here is a little bit about us and the game

Introduction to Guerrillas

The setting is a soft sci-fi mad max style world, taking place roughly 300 years after a global apocalypse. a satellite colony crashes to earth, an underground society emerges, radiation cultist crusading, scavengers take from the weak, and a large pre apocalypse corporation tries to bring order though military force.


this project is currently being built in Notion with the community on Discord


the game is played with d10's with intent of cutting the fat out of combat while providing more options, attributes are built in a way that will matter regardless of build type, progression in the game is based on new abilities (some with attribute requirements, some with level requirements) and gear you acquire along the way.


the concept is that you and your party are a small guerrilla group with a primary objective, this objective will take planning and several missions to get everything you believe will be needed whether or not its a heist or blowing up a facility.


Upgrade your HQ and grow your arsenal, and track down rare tech


this is still very much a work in progress, while everything is in place to run missions what i dont have much of is user feedback so all players types welcome min-maxers and heavy rp'rs alike.


lots of gear (over 320)

lots of unique abilities (155 and growing)

action point based turns

pdf form fillable character sheets

Vehicle rules


this game was partly inspired by games like

-DND

-Xcom

-Wasteland


if these are some games you enjoy chances are you'll enjoy this